
Root Rancher
This game can be downloaded and played from Itch.io
This was a game that was made within a group of 6 for Global Game Jam 2023. The game was based off of the theme that year being 'roots' and we had opted to make the game within Unreal engine 5.0. For this project I was the AI programmer on the root vegetables as this was something I had no prior experience working in for Unreal specifically. For this the vegetables, these would move randomly within the field and if the player got close to them they would run away from them. Lastly, the spawning of the veg was done via fixed points on the map and when they would spawn it would assign what veg it was along with the correct meshes.
If I was to go back and redo the programming on the AI, one of the major changes I would go about doing is switching the entire logic to be in c++. The reasoning behind this is, whilst I can do this in blueprints this is something I feel more comfortable doing now I have more experience working in c++. In terms of the AI logic itself there's only one thing I would change for this and that's when they are running away, I would have them randomly move side ways to give a bit more challenge to the game itself.