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Neon Blade

This game can be downloaded to play from Itch.io

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This is one of the first proper games that I had made within C++ whilst at Abertay University. For this it is a side-scrolling platformer with elements of fighting through-out the experience.  For this project, some of the features that were implemented were: 

  • Controller input for the PS4

  • Entity managers for collectibles, enemies and projectiles

  • TIlemaps to design the level

  • UI controlled by user stats and inputs

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Since this was the first game I had made, there is a few things I would personally do different now with more experience under my belt. Firstly I would move this to be with the Unreal Engine as this has a lot of tools such as a tile map editor and paper characters that would of made the designing the overall experience simpler, but would allow for a more complex game to be in the process by making use of feature like nav meshes and lighting.

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